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Blob Gun 3D
Hypercasual First Person Shooter game for mobile, made during my internship at Ducky Games. Made with Unity in C#.
Project span: 1 weeks
Crazy Dunk
Hypercasual Arcade/Action game for mobile, made during my internship at Ducky Games. Made with Unity in C#.
Project span: 1 weeks
Run Archers
Hypercasual Arcade/Action game for mobile, made during my internship at Ducky Games. Made with Unity in C#.
Project span: 1 weeks
Pop it Bridge
Hypercasual Arcade/Action game for mobile, made during my internship at Ducky Games. Made with Unity in C#.
Project span: 1 weeks
Power Fight
Hypercasual Arcade/Action game for mobile, made during my internship at Ducky Games. Made with Unity in C#.
Project span: 1 weeks
Wasted Run
Hypercasual Runner game for mobile, made during my internship at Ducky Games. Made with Unity in C#.
Project span: 1 weeks
Powers Merge
Hypercasual Runner game for mobile, made during my internship at Ducky Games. Made with Unity in C#.
Project span: 2 weeks
Hammer Crowd
Hypercasual Runner game for mobile, made during my internship at Ducky Games. Made with Unity in C#.
Project span: 1 weeks
Slap It 3D
Hypercasual Arcade/Action game for mobile, made during my internship at Ducky Games. Made with Unity in C#.
Project span: 1 weeks
Popular Girl
Hypercasual Runner game for mobile, made during my internship at Ducky Games. Made with Unity in C#.
Project span: 2 weeks
Color Ink!
Hypercasual Runner game for IOS, made during my internship at Owl Games Studios. Made with Unity in C#.
Project span: 2 weeks
Light Racer
Hypercasual Battle Royale game for IOS, made during my internship at Owl Games Studios. Made with Unity in C#.
Project span: 2 weeks
Quick Trivia
Hypercasual Quizz game for IOS, made during my internship at Owl Games Studios. Made with Unity in C#.
Project span: 2 weeks